A Recipe for Disaster - Stealth Level
A downloadable game for Windows
A single Level Stealth Game Prototype, where you inflitrate the remote "Hotel Furtif", to prove that you are truly worthy of becoming an agent for [REDACTED].
Your objective is to retrieve the secret recipe of the hotels world famous "Fromage Fallaux" & escape without being caught by the guards.
Do you think you have what it takes, to be an agent? Let's find out...
Development:
I created this level to show off my skills in designing Non-Linear Stealth Experiences. This is a rework of an old, much smaller Level I created when I was still a student, and its been widely expanded upon.
I documented this rework in a Devlog Series on my Youtube Channel, which you can find on this page as well. There you can see my step by step approach to designing this level, as well as my design thinking.
The screenshots on the side show the Hotel throughout different stages of development,
It is HIGHLY RECOMMENDED to watch the Mission Trailer before playing the Level, as in a final game, the trailer would play before the Level. I will look to add that soon.
If you play through the Level, I would be happy over any feedback, that you can just leave as a comment.
Thank you very much,
and Take Care.
Updated | 20 days ago |
Status | Released |
Platforms | Windows |
Author | Lionel Backes |
Genre | Action |
Tags | 3D, Exploration, Game Design, Sandbox, Short, Singleplayer, Stealth, Third Person, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Development log
- Implementing the Stealth Mechanics - Devlog #2Apr 16, 2024
- Applying some Polish - Devlog #7Apr 16, 2024
- Ladies and Gentlemen, we have Gameplay! - Devlog #5 & 6Apr 16, 2024
- Designing the Set Piece - Devlog #3 & 4Apr 16, 2024
- Designing a Stealth Encouter - Devlog #1Apr 16, 2024
- Reworking my Old Stealth Level - Devlog #0Apr 16, 2024
Comments
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where is the download
It's coming on Wednesday. Just fixing some Bugs & Adding some minimal UI